Each week here at the Australian Writers’ Centre, we dissect and discuss, contort and retort, ask and gasp at the English language and all its rules, regulations and ridiculousness. It’s a celebration of language, masquerading as a passive-aggressive whinge about words and weirdness. This week, we're finding Easter eggs all year round…
Q: Hi AWC, why do we have Easter eggs?
A: Well, the practice seems to date back to the 1570s and they were once known as pasch or paschal eggs. It’s a Christian tradition that is said to represent rebirth or perhaps fer–
Q: Ah, no, sorry, not those ones. Although they are delicious.
A: Actually, the original ones were just normal eggs stained different colours – mostly red. The chocolate variety didn’t come along until the 1800s.
Q: Very good to know. But the ‘Easter eggs’ I wanted to know about were the little hidden things that people put into their TV shows, movies or video games.
A: Ahhhh yes, those. Okay, let’s talk about that. Macquarie Dictionary defines this type of Easter egg as either a secret response secretly inserted into a computer program by a developer – for example, typing “Baby Yoda” into Google will make him appear in the bottom right of your screen.
Q: Excellent!
A: The other part of the definition is: “a reference to a person, event, fictitious character, film or TV program, etc., deliberately placed in a radio or television program, a film, or a computer game, to be discovered by the viewer or listener.”
Q: Yes, that’s it.
A: America’s Merriam-Webster dictionary is more succinct. They describe an Easter egg as “a hidden feature in a commercially released product (such as software or a DVD)”.
Q: Okay, same same. So when did the phrase first start being used?
A: Well, first it’s important to know that programmers were hiding secret little messages in video games for many years before it had a name. It’s just something they like to do. But the origin of “Easter egg” came in 1980 – with an Atari 2600 game named Adventure.
Q: Ultra-original name. Not.
A: Indeed. It was actually one of the first graphical video games of its kind.
Q: Right, well gosh oh golly gee, the person who programmed that must have been celebrated with a cake in the Atari break room.
A: Actually, no. In fact, it’s highly likely that we wouldn’t be calling them Easter eggs today if it weren’t for a somewhat disgruntled Atari employee named Warren Robinett.
Q: Somewhat disgruntled? Why!
A: Well, as the story goes, back in the early days of computer games, programmers – in this case Robinett – were not listed in the credits of the game.
Q: Evil! Why not?
A: Often it was to stop other companies from poaching talent.
Q: Like from big ‘game’ hunters! Hahahaaa.
A: Very good. Now Robinett was naturally proud of this new game and unhappy about there being no proverbial cake in the break room.
Q: Far out, that sounds yummy. What does proverbial cake taste like? Is it nutty? Red velvety maybe?
A: Not a real cake.
Q: Ah. Okay. Carry on.
A: So to exact his revenge, he did the nerdiest thing he could think of.
Q: Stuck tape between the lenses of his glasses?
A: No, not that. He hid his programming credit INSIDE the game – “Created by Warren Robinett” written in a secret room, that you could only access if you hovered over a certain grey pixel on the screen.
Q: Pffft. Wow, he sure showed them!
A: We’re sure that his digi-revenge tasted sweet to him.
Q: Like proverbial cake?
A: No.
Q: Errrmmm, actually this all sounds kind of familiar.
A: Ah yes. If you’ve read Ernest Cline’s 2011 novel, Ready Player One – or seen Speilberg’s 2018 movie of the same name – Robinett and this whole Easter egg thing features heavily.
Q: No, I meant the cake sounded familiar. Must have been from an episode of The Great British Bake Off. Anyway, so it was Robinett who called it an Easter egg?
A: Nope. Actually, Robinett ended up leaving the company soon after, but then a player FOUND the hidden message and let Atari know. They considered removing it, but it was going to be too costly. And this is where our phrase finally appears.
Q: Ding ding ding! Finally!
A: Upon seeing the excited response to what was now dubbed the “Gray Dot” (American spelling) – after the grey pixel that unlocked it, a man named Steve Wright had an idea. He was the Director of Software Development at Atari and he thought it might actually be a good idea to hide other messages and even gameplay elements in future games.
Q: I’m guessing it was Steve Wright who named them Easter eggs?
A: Yes it was. At the time, he nonchalantly referred to them as “Easter eggs” – comparing the joy of gamers finding Robinett’s secret room in Adventure as similar to kids discovering hidden Easter eggs on Easter Sunday.
Q: Does this mean if he’d been Jewish, we’d be all looking for ‘chametz’ in TV shows, games and movies instead?
A: Haha, quite possibly. But he wasn’t Jewish, so we’ll pass over that scenario. And we’ve come to the end of our origin story.
Q: Delightful, as always. Heeeey – WE should hide an Easter egg in this conversation for people reading to find!
A: We already have. If you take the first letter of each of your questions, it spells out something.
Q: Are you serious?
A: Deadly serious.
Q: Yeah!! Take that Warren Robinett – our Easter egg is MUCH cooler!
Do you have a question you’d like us to explore? Email it to us today!